Public Member Functions | |
RendContext (uint32 numRays, uint32 seed) | |
void | ReInit (uint32 numRays, uint32 seed) |
Public Attributes | |
uint32 | fNumberOfRays |
uint32 | fRandomSeed |
random seed (used for random sampling) |
The rendering context that must be propagated from one ray to another
random seed (used for random sampling)