I3DExGBufferRenderer Struct Reference
[External Interfaces]
List of all members.
Detailed Description
A final renderer can implement this interface so as to support GBuffer rendering. If the renderer implement this interface
Member Function Documentation
Sets the number of GBuffers that needs to be rendered as well as the ID of each buffer. These buffers are in the same orders as the ones that are given to the tileRenderer in the RTData struct.
- See also:
- I3DExFinalRenderer
- Parameters:
-
| bufferNbr | The number of GBuffers to be rendered. |
| bufferID | A pointer to an array of buffer IDs. |
The documentation for this struct was generated from the following file: