, including all inherited members.
AddRef() | TCountedRenderable | [inline, virtual] |
Create(TRenderableHelper **outRenderable, TMCColorRGB &inColorRef, TBBox3D &inBBoxRef, TRenderableFlags &inFlagsRef, TPointMesh &inPointMeshRef) | TPointMeshRenderable | [inline, static] |
TRenderableHelper::Create(TMCSMPCountedObject **outObject) | TMCSMPCountedObject | [static] |
EType enum name | I3DShRenderable | |
fBBoxRef | TRenderableHelper | [protected] |
fColorRef | TRenderableHelper | [protected] |
fFlagsRef | TRenderableHelper | [protected] |
fPointMeshRef | TPointMeshRenderable | [protected] |
fRefCountAC | TMCSMPCountedObject | [protected] |
GetBoundingBox(TBBox3D &bb) | TRenderableHelper | [inline, virtual] |
GetFlatennedTexturesAsync(uint32 uvSpaceID, UVMaps &maps, TextureAvailableProc proc, void *privData, TMCRealRect *range=nil) const | TCountedRenderable | [virtual] |
GetFMesh(real lod, FacetMesh **amesh) | TCountedRenderable | [virtual] |
GetGeometryType() const | TPointMeshRenderable | [inline, virtual] |
GetInstance(I3DShInstance **instance) | TCountedRenderable | [virtual] |
GetLODParamType() const | TCountedRenderable | [virtual] |
GetPixelBucket(TMCRect &rect) const | TCountedRenderable | [virtual] |
GetPointMesh() const | TPointMeshRenderable | [inline, virtual] |
GetRecommendedTextureSize(uint32 uvSpaceID, uint32 channelIndex, uint32 &width, uint32 &height) const | TCountedRenderable | [virtual] |
GetReferenceCount() | TMCSMPCountedObject | [inline] |
GetRelevantTextureBucketCache(uint32 uvSpaceID, uint32 channelIndex, boolean allowMultiplierModification, IShTextureMapBucketCache **outTextureMapFile) const | TCountedRenderable | [virtual] |
GetRenderableFlags(void) const | TRenderableHelper | [inline, virtual] |
GetSegmentMesh() const | TCountedRenderable | [virtual] |
GetShadingApproximation(TShadingApproximation &shadingApprox, uint32 uvSpaceID) const | TCountedRenderable | [virtual] |
GetUVSpaceCount() | TCountedRenderable | [virtual] |
kType_BitMap2D enum value | I3DShRenderable | |
kType_Facet enum value | I3DShRenderable | |
kType_Point enum value | I3DShRenderable | |
kType_Segment enum value | I3DShRenderable | |
kType_Segment2D enum value | I3DShRenderable | |
operator delete(void *block) | TMCSMPCountedObject | |
operator delete[](void *block) | TMCSMPCountedObject | |
operator new(MCSize byteCount) | TMCSMPCountedObject | |
operator new[](MCSize byteCount) | TMCSMPCountedObject | |
QueryInterface(const MCIID &riid, void **ppvObj) | TCountedRenderable | [virtual] |
Release() | TCountedRenderable | [inline, virtual] |
SelfGetFlatennedTexturesAsync(uint32 uvSpaceID, UVMaps &maps, TextureAvailableProc proc, void *privData, TMCRealRect *range=nil) const | TCountedRenderable | [protected, virtual] |
SelfGetShadingApproximation(TShadingApproximation &shadingApprox, uint32 uvSpaceID) const | TRenderableHelper | [inline, protected, virtual] |
SetFinalRenderingFlag(boolean finalRendering) | TCountedRenderable | [inline, virtual] |
SetRenderableFlags(const TRenderableFlags flags) | TCountedRenderable | [virtual] |
TCountedRenderable() | TCountedRenderable | |
TMCSMPCountedObject() | TMCSMPCountedObject | [protected] |
TPointMeshRenderable(TMCColorRGB &inColorRef, TBBox3D &inBBoxRef, TRenderableFlags &inFlagsRef, TPointMesh &inPointMeshRef) | TPointMeshRenderable | [inline, protected] |
TRenderableHelper(TMCColorRGB &inColorRef, TBBox3D &inBBoxRef, TRenderableFlags &inFlagsRef) | TRenderableHelper | [inline, protected] |
~TCountedRenderable() | TCountedRenderable | |
~TMCSMPCountedObject() | TMCSMPCountedObject | [protected, virtual] |
~TPointMeshRenderable() | TPointMeshRenderable | [inline, protected] |
~TRenderableHelper() | TRenderableHelper | [inline, protected] |