Functions | |
| void | CreateShadowBuffer (IShChannel **zBuffer, TTransform3D globalToCamera, I3DShCamera *camera, const I3DShLightsource *light, TBBox2D &uvBox, I3DShScene *scene, uint32 resolution, uint32 blur=0, boolean useAverageZ=false) |
| void | CreateCameraFromLight (I3DShCamera **camera, TBBox2D &uvBox, TTransform3D &transform, real halfAngle) |
| void CreateCameraFromLight | ( | I3DShCamera ** | camera, | |
| TBBox2D & | uvBox, | |||
| TTransform3D & | transform, | |||
| real | halfAngle | |||
| ) |
| void CreateShadowBuffer | ( | IShChannel ** | zBuffer, | |
| TTransform3D | globalToCamera, | |||
| I3DShCamera * | camera, | |||
| const I3DShLightsource * | light, | |||
| TBBox2D & | uvBox, | |||
| I3DShScene * | scene, | |||
| uint32 | resolution, | |||
| uint32 | blur = 0, |
|||
| boolean | useAverageZ = false | |||
| ) |
1.6.3